Moving from zzz.rng.moe

Transfer your signal history from zzz.rng.moe

Upload the export file from zzz.rng.moe and your whole Zenless Zone Zero signal history — including the part the game no longer returns — lands here, in one account with statistics, pity and the leaderboard.

Why a file and not a link

The in-game signal search link returns only about the last six months of ZZZ history: everything older is already gone from the game API, no tracker can fetch it. But if you kept your records on zzz.rng.moe, that history is saved in your browser — and its export file carries it in full, from launch onwards.

1

How to move the history

A few minutes, no account on their side needed — the history lives in your browser.

  1. 1

    Open zzz.rng.moe — Tracker in the browser where your history is saved

  2. 2

    Click the gear icon (Settings)

  3. 3

    Choose Export — your downloads will get zzz-rngmoe-backup_….json

  4. 4

    Here, open Upload → rng.moe and pick that file

  5. 5

    Check what the file contains — profiles, signal counts, how many are new — then press import

2

What comes across

  • Every signal with its date — from all four channels (Exclusive, Stable, W-Engine, Bangboo)

  • Pity and 50/50 are recalculated over the full history, so the old part counts too — not only the six months from the link

  • The rarity and name of each item: the export stores items as numbers, and we decode them into names on our side

Agents, W-Engines and account level are not part of a signal tracker export — this is signal history only, on both sides.

Importing twice is safe

Every signal carries an id from the game, and the export keeps the same ones. So a signal already in your account is recognised and skipped — importing the same file twice, or importing the export on top of history you pulled by link, changes nothing. Before you press import, the page shows exactly how many signals are new.

3

Choosing where the history goes

An export can hold several profiles, and on rng.moe a profile is usually just a local tab without a game UID. So you pick the target profile yourself: choose the one you already import into, and the old history lands right next to it. A second game account? Create a new profile and enter its UID — the same UID lets a later link import join it.

What we do not claim

We cannot verify history older than six months against the game API — it is not there any more, for anyone. An export is taken at face value, so the honest framing is: it is your own record, brought over as you kept it. Times are converted from UTC to your game server's time by the region of your UID.

Bring over your history

The file is read straight away — you will see what is inside before anything is written.

Go to import

Questions about importing are answered in the FAQ.